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Laubwerk Plants Kit

Release Notes Plant Kits

Release notes since version 1.0 of the Laubwerk Plant Kits and Player plugin, which receive frequent updates.

Laubwerk Plant Kits are a line of drag-and-drop software extensions for Autodesk 3ds Max & Maya, Trimble SketchUp, MAXON Cinema 4D, and Python.

Update 1.0.49 (April 05, 2024)

  • Added 3ds Max 2025 support
  • Added SketchUp 2024 support
  • Fixed support for iToo Forest Pack for 3ds Max
  • Small bug fixes and improvements for 3ds Max, SketchUp, and Cinema 4D

Update 1.0.48 (December 22, 2023)

  • Fixed a bug that could cause SketchUp to crash when loading the Laubwerk Player
  • Fixed a bug that could cause problems with V-Ray for SketchUp
  • Fixed a bug that prevented plant common names from appearing in the Asset Editor in SketchUp
  • Changed the new default material quality in the Cinema 4D and 3ds Max Laubwerk Browser from medium to high
  • Proxy mesh colors in 3ds Max now change based on the selected plant variant and season

Update 1.0.47 (November 15, 2023)

  • Support for Cinema 4D 2024
  • Fixed a bug affecting the Plant Library Browser in SketchUp 2018 and earlier
  • Small bug fixes and improvements for 3ds Max, SketchUp, and Cinema 4D

Update 1.0.46 (July 17, 2023)

  • Support for additional seasonal names introduced with Kit 18
  • Small bug fixes and improvements for 3ds Max, Maya, SketchUp, and Python

Update 1.0.45 (June 19, 2023)

Maya

  • Added Maya 2024 support
  • Bug fixes and under-the-hood improvements

3ds Max

  • Added 3ds Max 2024 support
  • Bug fixes and under-the-hood improvements

Cinema 4D

  • Fixed a bug that caused problems with Cinema 4D files saved with earlier versions
  • Bug fixes and under-the-hood improvements

Update 1.0.44 (March 21, 2023)

SketchUp

  • Added support for SketchUp 2023
  • Added support for V-Ray for SketchUp 6.00.02
  • Added 2D Face-Me plant proxy shape option to SketchUp for all plants
  • Bug fixes and under-the-hood improvements

Cinema 4D

  • Updated Redshift material converter to use the new Standard Material
  • Bug fixes and under-the-hood improvements

Maya

  • Fixed a bug with V-Ray materials
  • Bug fixes and under-the-hood improvements

Python

  • Added support for Python 3.10 and 3.11
  • Various bug fixes and improvements

Update 1.0.43  (Nov 24, 2022)

Laubwerk Plants

  • Added Butterfly bush 'Pablo Purple' (Buddleja davidii 'Pablo Purple') to the Plants Kit Freebie

SketchUp

  • Added support for V-Ray 6
  • New SketchUp plant proxy preview colors that reflect plant variants and seasons

Cinema 4D

  • Added support for Cinema 4D 2023 and Cinema 4D R25
  • Added support for V-Ray 6
  • Added support for Corona Renderer physical material
  • Added support for Octane Universal Material

3ds Max

  • Added support for V-Ray 6
  • Added support for Corona Renderer physical material

Maya

  • Added support for Maya 2023
  • Dropped support for Maya versions older than 2018
  • Added support for V-Ray 6
  • Fixed a bug that was breaking Arnold shaders in high quality setting

Python

  • Various bug fixes and improvements

Update 1.0.41  (April 5, 2022)

SketchUp

  • Added support for SketchUp 2022
  • Added native Apple Silicon (M1 processors) support on SketchUp Pro 2022.
  • Fixed a bug that delayed new plant proxies from appearing in the active model window in some SketchUp versions

Cinema 4D

  • Added support for Arnold Renderer 4.0.0.2 fixing material issues
  • Fixed issues with Laubwerk Plants in projects saved with 'Save Project with Assets..."

3ds Max

  • Added 3ds Max 2023 support
  • Fixed the texture map assignments for the new CoronaPhysicalMaterial in Corona 7

Maya

  • No changes

Update 1.0.40  (Nov 26, 2021)

SketchUp

  • Added compatibility to V-Ray 5 for SketchUp, update 2.1 (5.20.02)

Other platforms

  • No changes

Update 1.0.39  (Sep 20, 2021)

Cinema 4D

  • Added support for Cinema 4D R25 including new icons and UI updates
  • Miscellaneous other bug fixes

Maya

  • Fixed a bug for texture color spaces and improved Redshift materials
  • Miscellaneous other bug fixes

Python

  • Miscellaneous bug fixes and improvements

3ds Max and SketchUp

  • No changes

Update 1.0.38  (Apr 13, 2021)

Cinema 4D

  • Added support for Cinema 4D S24
  • S24 on macOS takes advantage of the Apple M1 processor
  • Added support for V-Ray Standard Material in Cinema 4D
  • Added support for Corona Renderer 7 PBR materials
  • Miscellaneous other bug fixes

Maya

  • Added support for Autodesk Maya 2022

3ds Max

  • Added support for Corona Renderer 7 PBR materials

SketchUp

  • No changes

Update 1.0.37  (Mar 24, 2021)

3ds Max

  • Added 3ds Max 2022 support

SketchUp

  • Updated and expanded the help for our SketchUp Player
  • Fixed a bug with V-Ray 2 rendering in SketchUp

Python

  • Added support for Python 3.9
  • Fixed an issue that the Python 2 Extension didn't load on newer macOS versions

All platforms:

  • Fixed mesh errors affecting a few plants
  • Various material enhancements
  • Miscellaneous other bug fixes

Update 1.0.36  (Dec 17, 2020)

SketchUp

  • Added V-Ray for SketchUp 2021 support
  • Minor bug fixes

Update 1.0.35  (Nov 27, 2020)

Cinema 4D

  • Fixed a bug that the Transform tool did not select child objects of Laubwerk Plants
  • Fixed a bug with skeleton drawing
  • Fixed a bug that UVs generated by mesher were distorted
  • Improved Materials column of Material editor, which is now resizable

SketchUp

  • Added SketchUp 2021 support
  • Added Ruby runtime 2.7 support
  • Highest V-Ray version supported: 4.20.03 (V-Ray 5 support coming soon)
  • Bug fixes

All platforms:

  • Bug fixes and improvement of Arnold Renderer support
  • Bug fixes for V-Ray materials

Update 1.0.34  (October 29, 2020)

Cinema 4D

  • Added R23 support
  • Improved Arnold Renderer support
  • Fixed a bug with Octane materials

SketchUp

  • Bug fixes

All platforms:

  • Support for version 1.3 Laubwerk materials

Update 1.0.33  (June 6, 2020)

Laubwerk Plants

  • Higher resolution textures for large objects such as trunks. Material coverage information is now used to deliver textures in a resolution that much better matches the actual size of the texture on the object

Cinema 4D

  • Added Cinema 4D S22 support (pre-release of R22)

SketchUp

  • Added a dialog and checkbox that lets users save their preference for replacing or adding new plants, when a plant is already selected.
  • Added a dialog and checkbox that lets users save their preference for receiving renderer minimum version warnings.
  • Improved the Plant Attribute Editor's default plant preview image and button behavior.
  • Many other UI improvements to all dialogs.
  • Fixed a bug that could cause a crash with users that have very high processor counts.

Update 1.0.32  (February 25, 2020)

Cinema 4D

  • Added Redshift support
  • Fixed an installer issue that wrote the Player plugin to a wrong destination folder
  • Bug fixes

3ds Max

  • Added 3ds Max 2021 support
  • Added Redshift support

Maya

  • Added Maya 2020 support
  • Added Redshift support

SketchUp

  • Added SketchUp 2020 support

Update 1.0.31 (November 29, 2019)

Cinema 4D

  • Fixed a bug caused Cinema 4D to crash when creating Arnold material on MacOS X
  • Minor bug fixes

Maya, 3ds Max, SketchUp

Maintenance update with minor changes

Update 1.0.30 (September 5, 2019)

Cinema 4D

  • Added R21 support
  • Improved material specular component for most renderers
  • Fixed a bug that leaf geometry was always black because normals were zero
  • Improved visual indication of missing Plant files or references

SketchUp

  • Fixed a bug that caused SketchUp to crash when rendering models containing plants removed from the user's plant library
  • Improved material specular component for V-Ray

3ds Max

  • Improved material specular component for most renderers

Maya

  • Improved material specular component for most renderers

Update 1.0.29 (April 08, 2019)

3ds Max

  • Added 3ds Max 2020 support
  • Fixed an issue with opacity maps in Arnold Renderer

Maya

  • Added 3ds Maya 2019 support
  • Fixed an issue in Maya that caused a fatal error when changing the location of the plants library folder

Installer for Laubwerk MacOS X applications

  • Improved MacOS X installers with better detection of installed applications

Update 1.0.28 (March 25, 2018)

SketchUp

  • Added SketchUp Pro 2019 support
  • Added V-Ray Next for SketchUp support
  • Improved UI design and performance
  • Fixed a bug that caused SketchUp to crash when rendering a startup model with Thea.
  • Added macOS support for our Python extension.

Installer for Laubwerk MacOS X applications

  • Improved MacOS X installers with installer certification, and better detection of installed applications.

Update 1.0.27 (October 18, 2018)

3ds Max

  • Updated Octane material converter and Octane 4 glossy materials
  • Added the replacement behavior section to the help document

Cinema 4D

  • Added Cinema 4D R20 support
  • Fixed a bug with reflectance roughness was not being set properly in inbuilt renderers

SketchUp

  • Fixed a bug that caused V-Ray renders to fail with non-Latin characters in Windows usernames (e.g. "ü", "ñ", or "é").

Update 1.0.26 (July 19, 2018)

SketchUp

  • Snappier Laubwerk browser
  • Added support for consistent copy & paste from another SketchUp instance
  • V-Ray 2.x support is back. Fixed a bug in the player extension
  • Fixed a bug in material quality selection. The selected quality is now always applied at
    render time
  • Fixed a bug in the player extension for SketchUp Japanese that prevented switching between
    model variants and seasons
  • Known issues: special characters in Windows user names prevent running the player
    extension (Ruby error)

3ds Max

  • Added support for 3ds Max 2019
  • Added Arnold 5 support
  • Fixed a bug in Laubwerk material creation for V-Ray RT
  • Fixed a bug that caused the ART renderer to crash
  • Fixed a bug that caused 3ds Max to crash when double-clicking inside the Laubwerk
    browser where there are no plants

Maya

  • Added Arnold 5 support
  • Dropped support for Maya 2014
  • Known issues: MacOS X Player plugin doesn't work with Maya 2018.2

Cinema 4D

  • Updated Arnold 5 support to Arnold core version 5.1
  • Dropped support for pre-R15 versions

Laubwerk Plants

  • Acer campestre (Kit Freebie) - improved the shapes (habitus) of several tree variants for a head-free crown base height
  • Albizia saman (Kit 3) - Improved amount and size of blossoms
  • Cascabela thevetia (Kit 11) - Added more details to the blossom texture
  • Cocos nucifera (Kit 7) - increased heights with larger crowns for middle-aged and fully-grown models, adjusted position of coconuts and dead leaves
  • Erythrina crista-galli (Kit 4) - made fruits more hanging, and more clustered
  • Hibiscus rosa-sinensis (Kit 11) - improved blossom textures, reduced blossom density on series 2 middle-aged

Update 1.0.25 (November 24, 2017)

SketchUp

  • Support for SketchUp Pro 2018
  • Support for V-Ray 3.6
  • Support for MacOS X High Sierra (10.13)
  • Bug fix with special characters in Windows 10 users names

3ds Max

  • Fixed a bug that crashed 3ds Max when adding an empty Plant object to the scene on autosave
  • Fxed a bug that a Plant replacement in the Browser did not refresh the viewport,
  • Improved behavior when a new Plant is assigned and all selected Plant objects are empty

Maya

  • Fixed a bug for Maya 2018 support

Cinema 4D

  • Support for R19
  • Support for Arnold 5

Update 1.0.24 (April 11, 2017)

SketchUp

  • When a Plant is added to the scene, V-Ray 3 RT updates the interactive rendering process
  • Plants can be replaced through the Laubwerk Browser
  • Enabled editing of parameters of multiple Plants at the same time
  • Attribute editor parameters now have tooltips
  • Improved material handling
  • Added support for working with the scene inside Thea Studio
  • Added selection options to the context menu
  • Added feature to check if renderer version supports Laubwerk
  • Colors for VRmat output for low quality material are now in sRGB
  • Added signature to the Laubwerk Player plugin, which is now shown in the SketchUp 7 Extension Manager window.
  • Fixed a problem that all Plants rendered white in the latest V-Ray for SketchUp version
  • Fix a problem with Plants names with single quotation marks rendered white in V-Ray for SketchUp
  • Fixed a problem with empty Plant Attribute and Laubwerk Browser windows caused by outdated Internet Explorer versions (which shipped with Windows 7).

3ds Max

  • Added support for 3ds Max 2018
  • In the Laubwerk Browser, the close/create/replace button is now dynamic
  • In the Laubwerk Browser, thumbnails are now displayed with dynamic margins
  • Fixed a bug that the edit mesh modifier did not work anymore

Maya

  • Added support for Maya 2018
  • Enabled color management for file nodes. This allows users using Maya 2015 ext 1 and newer to manage the color space for the textures using Mayas global color management
  • Fixed wrong material assignment for the convex hull
  • Fixed a bug that made dummy polygons sometimes visible

Laubwerk Plants

  • Fixed artifacts on trunks of Pinus sylvestnis (Plants Kit 5), variant 1 middle-aged, and variant 2 middle-aged

Update 1.0.23 (January 31, 2017)

This major update 1.0.23 introduces:

SketchUp

  • Added support to the Laubwerk Player plugin for SketchUp (2014 - 2017) for the latest version of Thea Render for SketchUp (Windows and OS X)
  • Fixed a major bug that could cause V-Ray for SketchUp 3 to use excessive amounts of memory
  • Added support for HDPI displays

3ds Max

  • Fixed a bug that could cause V-Ray distributed rendering to fail on slave machines under certain circumstances

Maya

  • Disabled filtering for opacity maps in Maya software renderer, mental ray, iRay, Arnold and V-Ray for better performance
  • V-Ray high quality materials are now connected correctly
  • V-Ray low quality materials are now showing diffuse color correctly
  • Improved skeleton mode

Plants

  • Fixed a bug that Fraxinus excelsior (Kit 6) had no translucency on leaves
  • Fixed a bug that Cyrtostachys renda (Kit 7) had no translucency on leaves
  • Fixed an issue that Acer saccharum (Kit 1) had an halo effect with translucent materials on leaves when using V-Ray

Update 1.0.22 (November 23, 2016)

This major update 1.0.22 introduces:

SketchUp (new)

  • Introducing the Laubwerk Player plugin for SketchUp (2014 - 2017) for Windows and OS X and the latest versions of V-Ray 2 and V-Ray 3
  • Compatible with Skatter for SketchUp

3ds Max

  • Added a dialog box that asks whether a selected Plant(s) should be replaced or should a new Plant object be created
  • Added Arnold support
  • Improved Corona Render support, e.g. now Plant objects are derived from GeomObject instead of SimpleObject2
  • Improved speculars in Scanline renderer materials
  • Improved the behavior of the Laubwerk browser, now the window does not closes itself anymore when a Plant object is replaced or created
  • Fixed a bug that made 3dsmax crash when an empty Plant object is assigned to a Plant
  • Fixed a bug that in Skeleton mode crashed the measure utility
  • Fixed a bug that by replacing a tree through the browser reseted the variation setting

Maya

  • Fixed a bug with changing seasons and variant attributes, which did not update the user interface

Cinema 4D

  • Fixed a bug with Thea Render. Now, the texture group parameters for the base material are being set properly.

Update 1.0.21 (August 7, 2016)

Release 1.0.21 introduces:

Common

  • Improved the translation of specular highlight size and intensity for mental ray/iray

Maya

  • This version now supports Maya 2017 and 2016.5 (Extension 2) for Windows and OS X (Linux download on request)
  • Selecting a plant in the Laubwerk Browser with a plant node selected now replaces the species in the selected node
  • Added a search field to the Laubwerk Browser
  • The path to the plant library is now stored as an option variable
  • Fixed a bug with the Create Laubwerk Plant command
  • Fixed a bug with adding a plant from the Laubwerk Browser caused by backslash characters
  • Fixed a bug with the Laubwerk file->open command
  • Fixed a bug which by deleting unused nodes dropped all materials that weren't used in the convex hull mode. That had also caused wrong material assignments (only colored green) on trunk and some leaves

Cinema 4D

  • This version now supports Cinema 4D R 18 for Windows and OS X

Houdini

  • This version now supports Houdini 14-15.5 for Windows (Linux download on request)
  • Fixed a bug that the Laubwerk Browser panel failed to open

Update 1.0.20 (June 23, 2016)

Release 1.0.20 introduces:

3ds Max

  • Updated to support 3ds Max 2017

Maya (new)

  • Introducing the Laubwerk Player plugin for Maya 2014-2016 for Windows and OS X

Python

  • Added an lbwtoobj2.py example file that is more elaborate and allows batch conversion and mtl support.

Update 1.0.19 (January 26, 2016)

Release 1.0.19 introduces:

Cinema 4D

  • Added support for Otoy OctaneRender.
  • Added compatibility for Cinema 4D R17 Team Render.
  • Added compatibility for Thea Render 1.5.x.

3ds Max

  • Added support for Otoy OctaneRender.

Update 1.0.18 (October 25, 2015)

Release 1.0.18 introduces:

Cinema 4D

  • Fixed a Cinema 4D R17 problem with Help, which now opens correctly.

3ds Max

  • Added full Japanese language support.
  • Added support for iray mdl materials.
  • Set names of texture maps by texture names.
  • Fixed a bug with V-Ray materials in high-quality mode that now have the same brightness as in medium quality.
  • Fixed a bug for 3ds Max 2016 that now prevents crashes when using Forest Pack.
  • Fixed a bug for model files, which now get exported when saving as archive.
  • Fixed a bug with manual setting of asset paths.

Update 1.0.17 (September 18, 2015)

Release 1.0.17 introduces:

Cinema 4D

  • Added support for Cinema 4D R17.
  • Fixed a bug with 2-sided materials in VRAYforC4D.
  • Thumbnails now use Retina resolution when available.
  • Enabled "Show custom parameters" option when creating Arnold tags.
  • Added support for integrated alpha channel when using latestet Arnold version (1.0.5.0 C4DtoA).

For all platforms

  • Textures are now delivered with straight alpha instead of premultiplied.

Update 1.0.16 (July 27, 2015)

Release 1.0.16 introduces, along with the regular set of fixes and improvements:

Cinema 4D

  • Improved integration with Team Render.
  • Added support for the Arnold Renderer.
  • Improved Maxwell material setups.
  • Added Maxwell material thumbnails.

3ds Max / 3ds Max Design

  • Improved Maxwell material setups.
  • Materials now use V-Ray 3 Opacity Mode when available.
  • Added a check for 3ds Max 2015 SP1 (Installer).
  • Fixed some problems with special characters in the Laubwerk Plants library path.
  • Fixed some problems with the Laubwerk Browser not displaying correctly in some
    cases.
  • Resolved some 3ds Max 2016 display problems.

Update 1.0.15 (May 04, 2015)

Release 1.0.15 introduces, along with the regular set of fixes and improvements:

Cinema 4D

  • Added support for Maxwell Render for Cinema 4D.
  • Change season, variant, or species of multiple selected plant objects at once.
  • Extended importer dialog.
  • Fixed bug in 1.0.14 where materials created with high quality had wrong reflectance type.

3ds Max / 3ds Max Design

  • Added support for Maxwell Render for 3ds Max.
  • Added support for 3ds Max 2016.
  • Extended importer dialog.

Houdini

  • Significant performance improvement loading plant objects.
  • Added Laubwerk Browser with drag-and-drop function.

Update 1.0.14 (March 25, 2015)

Release 1.0.14 introduces, along with the regular set of fixes and improvements:

Cinema 4D

  • Fixed compatibility issues with VRAYforC4D.

3ds Max / 3ds Max Design

  • Ensured compatibility with Corona Renderer 1.0 for 3ds Max.
  • Added support for Thea Render for 3ds Max.
  • Added full German language support for 3ds Max (2015).

Update 1.0.13 (February 19, 2015)

Release 1.0.13 introduces, along with the regular set of fixes and improvements:

  • Improved field maple (Acer campestre) to make the tips of branches look better (Plants Kit Freebie).
  • Improved help documents.
  • Enhanced material creation.
  • Faster and more reliable Plant Library Browser.

Cinema 4D

  • Added support for Thea Render.
  • Various improvements for better performance of "Save with Assets"
    function.
  • Laubwerk Plants now work more reliably with Team Render.
  • Fixed a problem with opening the Help on Mac OS X.

3ds Max / 3ds Max Design

  • Much more efficient rendering with many instances of Plant objects in V-Ray.

Update 1.0.12 (December 08, 2014)

Release 1.0.12 introduces, along with the regular set of fixes and improvements:

  • Faster Laubwerk Browser.
  • Fixed wrong UVs in 3 plant models.

Cinema 4D

  • Added Czech localization for both the Plugin Player and all Plants Kits.
  • Added preliminary (beta) support for Corona Renderer. Material assignments are not yet working correctly. Contact support@laubwerk.com for a workaround.
  • Improved file handling with Team Renderer, i.e. files are no longer copied multiple times.
  • Improved handling of plant objects in animations, i.e. plant objects don't regenerate geometry for every animation frame.
  • Fixed bug on the Mac that accidentally delivered 1.0.10 binaries with 1.0.11.
  • Fixed a bug that could cause Cinema 4D to freeze when adding plants using the layer selection.

3ds Max / 3ds Max Design

  • Added support for Corona Renderer.
  • Added support for more Undo operations.
  • Improved Laubwerk Browser, which is now multithreaded, and caches thumbnails.

Python

  • Added support for Python 2.6 (Windows).
  • Added Houdini Player beta (Windows) to Plants Kit installer.

Update 1.0.11 (August 27, 2014)

Release 1.0.11 introduces, along with the regular set of fixes and improvements:

  • The Plants Kit Freebie now includes 4 exclusive Laubwerk Plants species. We have added the Mediterranean Turkish pine (Pinus brutia) and the temperate shrub common broom (Cytisus scoparius).

Cinema 4D

  • Added support for MAXON Cinema 4D R16.
  • French localization with names of plant species, descriptions, help and user interface.

Update 1.0.10 (July 18, 2014)

Hot-fix update only necessary for users of  Cinema 4D with VRAYforC4D 1.9.

Cinema 4D

  • Implemented a workaround that forces VRAYforC4D 1.9 to load textures after materials have been created.
  • Thumbnail images in the Plant Object now changes with model variation or age is change.
  • Materials that have translucency but the same material on front and back now also generate a Vray2Sided material.

Python

  • Added support for Python 3.4.

Update 1.0.9 (July 11, 2014)

Release 1.0.9 introduces, along with the regular set of fixes and improvements:

  • A substantial update to the material system including support for translucency, V-Ray 2-sided material, glossy reflections and more.
  • The Laubwerk Browser now offers an additional setting for 3 material quality profiles (low, medium, high).
  • All plant models of Plants Kit 1-4 as well as the Plants Kit Freebie have been updated with the new material descriptions and new additional high-quality textures.
  • Increased quality and detail of many plant models included in Plants Kit 1 and 2.
  • Improved caching for better memory management and shorter loading times.
  • It is now possible to load Laubwerk Plants using Python (on Windows) allowing our customers to build their own importers into applications compatible with Python 2.7 or 3.3 such as Lightwave, Vue, Houdini, Blender etc. that we do not (yet) support directly or make custom conversion scripts. A preliminary documentation and an example are included in the installation directory.

Cinema 4D

  • Improved performance when switching between views with isoparms (sections of a NURBS surface) and without. This also improves performance when switching between single and quad view with default settings.
  • Improved interoperability when opening c4d scenes with referenced.
  • Laubwerk Plants from Mac on PC and vice versa.
  • Added support for NVIDIA mental ray and iray (m4d).
  • Known issues:
    • VRAYforC4D 1.9.0 doesn't load the textures after Laubwerk sets up the materials automatically. We have contacted the developer. Workaround: Saving and reloading the scene solves the problem, as well as just going through the scene selecting all texture path slots and hitting enter. VRAYforC4D 1.8.x works.

3ds Max / 3ds Max Design

  • Added support for 3ds Max and 3ds Max Design 2015.

Update 1.0.8 (January 31, 2014)

Besides the usual under-the-hood improvements and bug fixes for both Cinema 4D and 3ds Max, the updates also contains:

Cinema 4D

  • In case a reference isn't found at the path specified in the Plant object, a matching object will now also searched in the library search path.

3ds Max / 3ds Max Design

  • V-Ray for 3ds Max distributed rendering clients should now start up properly for everybody. The clients would not start to render because the master finished rendering before the clients had even finished loading the scene.
  • Fixed a glitch in the iToo Forest pack catalog files that caused the middle-aged plants to import improperly.
  • Problems that occurred when a Laubwerk Plant was selected while the object was still in a creation state were fixed.
  • The mouse wheel now works for scrolling in the browser.
  • Material creation settings were cleaned up slightly.
  • Skeleton now draws, even when no material is assigned.
  • GUI icons are no longer added twice.

Update 1.0.7 (November 23, 2013)

  • Plants Kit Freebie got improved autumn leaf materials for field maple and improved bark materials for red frangipani.

Cinema 4D

  • Spanish localization with names of plant species, descriptions, help and user interface.
  • German help.
  • Installer (on windows) detects more reliably existing Cinema 4D installations, including Net Render and Team Render only setups.
  • Materials are always created with filtering set to None in Cinema 4D materials.

3ds Max / 3ds Max Design

  • New iToo Forest Pack 4.1.3 (or higher) option available upon installing your Laubwerk Plants Kit Update.
  • Convex hull can be selected for rendering.
  • Fixed a bug that caused the player to always use the default model when rendering over the network.
  • Improved asset management to include additional files that the master lbw file may reference.
  • Laubwerk Browser can scale thumbnails and offers search.
  • Added a Simple installation mode to simplify.
  • Fixed a bug that caused skeleton models to completely disappear at a certain distance.

Update 1.0.6 (September 21, 2013)

  • Fixed a problem where reduced leaf density settings didn't remove leaves in a uniform way, sometimes resulting in clumps.
  • Multiple improvements to the Laubwerk Browser, including tooltips with a description text and model sizes.

Cinema 4D

  • Added R15 support (including retina icons).
  • Japanese and German localization.
  • Laubwerk Browser offers search.
  • Added feature that allows explicit use the convex hull version for rendering.

3ds Max / 3ds Max Design

  • Fixed a Bug that caused 3ds Max 2014 to crash on startup when the new 3ds Max Enhanced Menus are enabled.
  • Laubwerk Browser is now resizable.
  • Set alpha source to “image alpha” for diffuse textures.

Update 1.0.5 (June 28, 2013)

Cinema 4D

  • Added support for R12 and R13 on Mac.
  • Improvements to VRAY for C4D material generation to prevent dark artifacts on the back, as well as ensuring proper material preview.
  • Fixed an issue causing plants with a leaf density less than 100% to take a long time to generate.

3ds Max / 3ds Max Design

  • Faster and more visually appealing Skeleton drawing mode.
  • Caching of plant models for faster loading of plants and improved memory use.
  • Enhanced usability via buttons for switching between viewport modes.
  • Extended MaxScript access to query plants meta data.
  • Fixed issue in which materials would occasionally break when species was changed.
  • Fixed an issue causing plants with a leaf density less than 100% to take a long time to generate.

Update 1.0.4 (May 21, 2013)

Cinema 4D

  • Support for R12, R13 and R14 on Windows and R14 on Mac.
  • Support for VRAYforC4D Materials.

3ds Max / 3ds Max Design

  • Added support for 3ds Max and 3ds Max Design 2014.
  • All kinds of general bug fixes.

Update 1.0.3 (March 29, 2013)

  • Fixed infinite loop in convex hull.
  • Added about box.

Update 1.0.2 (March 18, 2013)

  • Fixed minor bugs (e.g. random crashes with V-Ray 1.5SP6, 2.0, 2.4).
  • Set filter to none in opacity/cutout map for substantial performance gain.
  • Enhanced compatibility with iToo Forest Pack 4.

Update 1.0.1 (Feb 21, 2012)

  • Technical fixes especially connected with geometry generation.
  • Improved compatibility with MultiScatter.

Release 1.0.0 (Dec 06, 2012)

  • Introduction of Plants Kit 1.
  • Support for 3ds Max and 3ds Max Design 2010-2013.
  • Support for V-Ray, mental ray and Scanline renderer.